AI Insights · Timothy · January 2022
Top 5 Motorcycle Games on Android in Oceania Q4 2021
In Q4 2021, the top motorcycle games on Android in Oceania experienced varied performance trends in downloads, revenue, and active users, with notable shifts for each title.
In the fourth quarter of 2021, the top five motorcycle games on Android in Oceania demonstrated diverse performance trends. Data from Sensor Tower reveals insights into weekly downloads, revenue, and active user numbers for these popular titles.
Bike Race: Motorcycle Games by Wildlife Studios experienced a notable fluctuation in weekly downloads, peaking at 3.3K in late October before declining to 471 by the end of December. Weekly revenue saw a modest peak of $316 in early November, followed by a gradual decline to $194 in the last week of December. Active users increased significantly mid-quarter, reaching 11.8K in late October, but dropped to 3.6K by the end of December.
Real Bike Racing from Italic Games showed a steady decline in weekly downloads from 1.1K in late October to 485 in the final week of December. Revenue remained minimal, with a peak of $29 in early October. Active user numbers also decreased over the quarter, starting at 4.9K in late October and ending at 2.7K in December.
Bike Jump by BoomBit Games saw a slight increase in weekly downloads towards the end of the quarter, rising from 195 in late November to 395 in the last week of December. Revenue fluctuated, peaking at $68 in late September and stabilizing around $20 towards the end of December. Active users remained relatively stable, averaging around 6.1K throughout the quarter.
Ricky Zoom™ from Entertainment One experienced a stable trend in weekly downloads, peaking at 543 in mid-November and maintaining around 425 by the end of December. Revenue saw minor peaks, reaching $19 in early November. Active users increased slightly mid-quarter, peaking at 841 in mid-November but ending at 716 in the last week of December.
Xtreme Motorbikes by Xtreme Games Studio displayed a significant spike in weekly downloads, reaching 1.9K in early November, before tapering off to 165 by the end of December. Revenue peaked at $17 in early November and remained low throughout the quarter. Active users showed a similar trend, peaking at 2.7K in early November and gradually declining to 1.2K by the end of December.
For more detailed insights and data, visit Sensor Tower.